FAQ

Frequently asked questions

What is mesh simplification?+

Mesh simplification (or decimation) reduces the number of triangles in a 3D model while keeping its overall shape. MeshCrunch uses quadric-error metrics, which collapse edges in a way that preserves silhouette, UVs, and normals.

What 3D formats do you support?+

Import: OBJ, STL, PLY, GLB, glTF, FBX, 3MF, DAE. Export: OBJ, STL, PLY, GLB, glTF, 3MF, DAE, USDZ. In-browser preview currently covers OBJ, STL, PLY, GLB, and glTF.

What is a LOD chain and why do I need one?+

A level-of-detail (LOD) chain is a set of progressively simpler versions of the same model. Engines swap to a lighter LOD as an object moves farther from the camera, saving GPU time without a visible drop in quality.

How large can my files be?+

The free tier accepts files up to 50 MB. Pro raises that to 2 GB per file, and Enterprise removes the limit.

Is my model uploaded to your servers?+

Preview happens entirely in your browser — nothing is uploaded until you start a processing job. Processed files are stored only as long as needed to deliver your result.

Do you have an API?+

Yes — programmatic job submission is available on Pro and Enterprise plans. Contact us for access while it's in private beta.